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Gravity #82

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@Insineer

Add a bool property "gravity" to a tile (In the future, tiles will be combined into Locations and gravity will be the property of location).

  • If there is "gravity" and there is no floor, then objects should fall to Z-level below, if it exists.
  • If there is no "gravity" then mobs can move by Z-levels upward/downward with shift+W/S buttons if there is no floor/ceiling accordingly.

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    enhancement✨New feature or requestpython🐍Only scripts changesz-levelsLogic associated with Z-levels logic

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