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Copy pathCollisionBox.java
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52 lines (45 loc) · 1.52 KB
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.util.List;
/**
* Write a description of class CollisionBox here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class CollisionBox extends Scroller
{
public static final boolean VISIBLE = false;
private Actor owner;
private GreenfootImage image;
private int yOffset;
public CollisionBox(int width, int height, int yOffset, Actor owner, boolean show){
this.owner = owner;
this.yOffset = yOffset;
image = new GreenfootImage(width, height);
if (VISIBLE || show) image.setColor(Color.RED); else image.setColor(new Color(0, 0, 0, 0));
image.fill();
setImage(image);
}
/**
* Act - do whatever the CollisionBox wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
if (owner != null){
setLocation(owner.getX(), owner.getY() + yOffset);
}
}
public List<Tile> getIntersectingTiles(){
return getIntersectingObjects(Tile.class);
}
public List<CollisionBox> getIntersectingCollisionBoxes(){
return getIntersectingObjects(CollisionBox.class);
}
public List<Enemy> getIntersectingEnemies(){
return getIntersectingObjects(Enemy.class);
}
public List<BarrelTile> getIntersectingBarrels(){
return getIntersectingObjects(BarrelTile.class);
}
}