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Copy pathCoin.java
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61 lines (56 loc) · 1.54 KB
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Coin here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Coin extends Scroller
{
private GreenfootImage[] images;
private GreenfootSound coinSound;
private int countdown, frame;
public Coin(){
frame = 0;
countdown = 6;
addFrames();
coinSound = new GreenfootSound("coin.mp3");
}
private void addFrames(){
images = new GreenfootImage[6];
for (int i = 0; i < 6; i++){
String fileName = "coin_" + i + ".png";
images[i] = new GreenfootImage(fileName);
}
setImage(images[frame]);
}
/**
* Act - do whatever the Coin wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
super.act();
animate();
Player player = (Player)getOneIntersectingObject(Player.class);
if (player != null && player.getWorld() != null) {
player.pickUpCoin();
coinSound.play();
if (getWorld() != null) {
getWorld().removeObject(this);
}
}
}
private void animate(){
if (countdown > 0){
countdown--;
} else {
frame++;
if (frame > 5){
frame = 0;
}
setImage(images[frame]);
countdown = 6;
}
}
}