diff --git a/src/main/resources/assets/spectrum/lang/zh_cn.json b/src/main/resources/assets/spectrum/lang/zh_cn.json index 23c9340afd..c9b2f26c94 100644 --- a/src/main/resources/assets/spectrum/lang/zh_cn.json +++ b/src/main/resources/assets/spectrum/lang/zh_cn.json @@ -367,8 +367,19 @@ "block.spectrum.spirit_instiller": "灵魂灌注台", "block.spectrum.crystallarieum": "结晶器", "block.spectrum.cinderhearth": "炼化炉", + "block.spectrum.color_picker": "拾色器", "block.spectrum.color_picker.tooltip": "将§2颜§3料§7转变为墨水", + "block.spectrum.tinting_station": "调色工作站", + "block.spectrum.tinting_station.tooltip": "为墨水装备充能,还可以对具有颜色变体的物品重新着色", + "block.spectrum.twill": "风织机", + "block.spectrum.twill.tooltip": "从空气中捕捉细微色素微粒来产出墨水", + "block.spectrum.twill.tooltip2": "需放置在彩色树木附近", + "block.spectrum.vantaclast": "蚀彩碎解机", + "block.spectrum.vantaclast.tooltip": "消耗彩色方块来产生墨水", + "block.spectrum.vantaclast.tooltip2": "需放置在彩色树木附近", + "block.spectrum.dawnbrush": "拂晓仪", + "block.spectrum.dawnbrush.tooltip": "根据天气与昼夜时间来产生墨水", "block.spectrum.crystal_apothecary": "水晶收集器", "block.spectrum.crystal_apothecary.owner": "%s 的水晶收集器", "block.spectrum.crystal_apothecary.tooltip": "将其放置于晶洞中来收集宝石晶碎片", @@ -390,20 +401,41 @@ "item.spectrum.upgrade_yield2.tooltip": "一定概率增加合成产量", "item.spectrum.upgrade_experience.tooltip": "小幅提升经验获取量/降低消耗", "item.spectrum.upgrade_experience2.tooltip": "大幅提升经验获取量/降低消耗", + "block.spectrum.ink_node": "绘彩墨水节点", + "block.spectrum.ink_node.tooltip": "在所有相连方块之间均衡分配墨水", + "block.spectrum.ink_pastel_network_nodes.tooltip.placing": "贴在魔法机械上放置", "block.spectrum.pastel_node": "绘彩节点", - "block.spectrum.provider_node": "§d绘彩网络提供节点", - "block.spectrum.gather_node": "§8绘彩网络收集节点", - "block.spectrum.sender_node": "§e绘彩网络发送节点", - "block.spectrum.storage_node": "§b绘彩网络存储节点", - "block.spectrum.connection_node": "§7绘彩网络连接节点", - "block.spectrum.pastel_network_nodes.tooltip.placing": "放置在如 箱子、熔炉的容器上", - "block.spectrum.pastel_network_nodes.tooltip.range": "可连接半径 %d 格内的其他节点", - "block.spectrum.pastel_network_nodes.connection_debug": "此节点已连接至:", - "block.spectrum.sender_node.tooltip": "将物品发送到收集和存储节点", - "block.spectrum.gather_node.tooltip": "从发送、提供和存储节点收集物品", + "block.spectrum.provider_node": "§d绘彩物品供给节点", "block.spectrum.provider_node.tooltip": "为收集节点提供物品", - "block.spectrum.storage_node.tooltip": "为发送节点与收集节点提供存储服务", + "block.spectrum.gather_node": "§8绘彩物品收集节点", + "block.spectrum.gather_node.tooltip": "从发送、提供、存储节点处收集物品", + "block.spectrum.sender_node": "§e绘彩物品发送节点", + "block.spectrum.sender_node.tooltip": "向收集节点、存储节点输送物品", + "block.spectrum.storage_node": "§b绘彩物品存储节点", + "block.spectrum.storage_node.tooltip": "供发送节点和收集节点使用的储存单元", + "block.spectrum.connection_node": "§7绘彩连接节点", "block.spectrum.connection_node.tooltip": "延长网络的连接范围", + "block.spectrum.fluid_provider_node": "§d绘彩流体供给节点", + "block.spectrum.fluid_provider_node.tooltip": "为收集节点提供流体", + "block.spectrum.fluid_sender_node": "§e绘彩流体发送节点", + "block.spectrum.fluid_sender_node.tooltip": "向收集节点与存储节点输送流体", + "block.spectrum.fluid_storage_node": "§b绘彩流体存储节点", + "block.spectrum.fluid_storage_node.tooltip": "供发送节点和收集节点使用的流体储存单元", + "block.spectrum.fluid_gather_node": "§8绘彩流体收集节点", + "block.spectrum.fluid_gather_node.tooltip": "从发送、供给、存储节点处收集流体", + "block.spectrum.omni_provider_node": "§d绘彩全能供给节点", + "block.spectrum.omni_provider_node.tooltip": "为收集节点提供物品与流体", + "block.spectrum.omni_sender_node": "§e绘彩全能发送节点", + "block.spectrum.omni_sender_node.tooltip": "向收集节点、存储节点输送物品与流体", + "block.spectrum.omni_storage_node": "§b绘彩全能存储节点", + "block.spectrum.omni_storage_node.tooltip": "供发送节点和收集节点使用的储存单元", + "block.spectrum.omni_gather_node": "§8绘彩全能收集节点", + "block.spectrum.omni_gather_node.tooltip": "从发送、供给、存储节点收集物品与流体", + "block.spectrum.omni_pastel_network_nodes.tooltip.placing": "贴在任意方块放置,一般都能正常工作", + "block.spectrum.fluid_pastel_network_nodes.tooltip.placing": "贴在储液容器上放置", + "block.spectrum.pastel_network_nodes.tooltip.placing": "贴在任意容器类方块上放置", + "block.spectrum.pastel_network_nodes.tooltip.range": "可与 %d 格范围内的其他节点建立连接", + "block.spectrum.pastel_network_nodes.connection_debug": "该节点已连接至:", "block.spectrum.player_detector": "玩家探测器", "block.spectrum.player_detector.owner": "%s的玩家检测器", "block.spectrum.item_detector": "物品探测器", @@ -1976,13 +2008,13 @@ "item.spectrum.ink_flask": "墨水瓶", "item.spectrum.ink_assortment": "混合墨水", "item.spectrum.pigment_palette": "调色板", - "item.spectrum.pigment_palette.tooltip.target": "为你的工具和饰品提供墨水", + "item.spectrum.pigment_palette.tooltip.target": "为你的装备供给墨水", "item.spectrum.artists_palette": "艺术家的调色板", - "item.spectrum.artists_palette.tooltip": "§7总共可以存储最多%d§7的墨水", + "item.spectrum.artists_palette.tooltip": "§7总共最多可储存 %d§7 份元素彩墨", "item.spectrum.artists_palette.tooltip.mix_on_demand": "§7可即时调配其他类型的墨水", - "item.spectrum.total_capped_simple_pigment_energy_storage.tooltip": "§7总共可以存储最多%d§7的墨水", - "item.spectrum.ink_storage.stores_ink_per_type": "§7每种类型最多存储 %d§7 墨水", - "item.spectrum.ink_storage.stores_up_to_ink_per_type": "§7总共可以存储最多%d§7的墨水", + "item.spectrum.ink_storage.stores_ink_per_type": "§7每种颜色墨水最多储存 %d§7 份", + "item.spectrum.ink_storage.stores_up_to_ink_per_type": "§7单一颜色墨水最多可存储 %d§7 份", + "item.spectrum.total_capped_energy_storage.tooltip": "§7总共最多储存 %d§7 份墨水", "item.spectrum.creative_only": "创造模式专属", "item.spectrum.pedestal_tier_1_structure_placer": "光谱注魔基座生成器", @@ -2604,11 +2636,11 @@ "container.spectrum.rei.ink_converting.color": "颜色: %s", "container.spectrum.rei.ink_converting.amount": "数量: %d", "container.spectrum.rei.crystallarieum.crafting_time_per_stage_seconds": "每生长阶段需要%f秒", - "container.spectrum.rei.crystallarieum.additive": "催化剂:", + "container.spectrum.rei.crystallarieum.additive": "添加剂:", "container.spectrum.rei.crystallarieum.speed": "生长速度:", "container.spectrum.rei.crystallarieum.ink_drain": "墨水消耗:", "container.spectrum.rei.crystallarieum.depletion": "消耗速度:", - "container.spectrum.rei.crystallarieum.crafting_time_per_stage_seconds_additive_optional": "%f 秒 – 催化剂可选", + "container.spectrum.rei.crystallarieum.crafting_time_per_stage_seconds_additive_optional": "%f 秒 – 添加剂可选", "container.spectrum.modonomicon.crystallarieum.catalyst": "催化剂:", "container.spectrum.modonomicon.crystallarieum.speed": "生长速度:", "container.spectrum.modonomicon.crystallarieum.ink_drain": "墨水消耗:", @@ -2645,7 +2677,7 @@ "container.spectrum.rei.enchantment_upgrade.required_item_count": "%f 个物品", "container.spectrum.rei.enchantment_upgrade.tooltip": "支持超限附魔", "container.spectrum.rei.enchantment_upgrade.button": "切换等级", - "container.spectrum.rei.pure_recipe": "提纯配方", + "container.spectrum.rei.pure_recipe": "纯化配方", "container.spectrum.rei.enchanter_recipe": "附魔基座配方", "container.spectrum.rei.fusion_recipe": "融合圣坛配方", "container.spectrum.rei.pedestal_recipe": "七彩基座配方", @@ -3116,6 +3148,7 @@ "spectrum.toast.message.pastel_node_coloring.title": "已创建链接", "spectrum.toast.message.pastel_node_coloring.text": "你现在可以给绘彩节点上色了。", + "config.spectrum.dimension_portals": "生成传送门", "config.spectrum.add_item_tooltips": "为刷怪笼、告示牌、幽匿尖啸体等添加高级提示信息", "config.spectrum.bedrock_anvil_can_exceed_max_vanilla_enchantment_level": "基岩铁砧可突破原版附魔等级上限", "config.spectrum.bedrock_armor_helmet_protection": "基岩头盔护甲值", @@ -3271,8 +3304,8 @@ "message.spectrum.needs_item_to_harvest": "收割需要 ", - "attribute.name.spectrum.mental_presence": "精神稳定性", - "attribute.name.spectrum.mental_presence.desc": "精神相关效果的强度", + "attribute.name.spectrum.loot_chance_multiplier": "战利品概率倍率", + "attribute.name.spectrum.loot_chance_multiplier.desc": "提升非必定战利品的掉落概率", "tag.c.dusts.ashes": "灰烬", "tag.c.plums": "李子", @@ -3680,7 +3713,7 @@ "book.spectrum.guidebook.bismuth.page1.text": "与其供给大量的金属方块,不如使用[结晶器](entry://ink/crystallarieum)提供的更为可控,高效且细致的培育基来培育铋金属吧。", "book.spectrum.guidebook.bismuth.page1.title": "培育铋晶", "book.spectrum.guidebook.bismuth.cluster_crushing.text": "等晶簇完全长成后,在把它粉碎,就可以获得更多的铋晶。\\\n我算了一下,这个过程居然是可以自给自足的!", - "book.spectrum.guidebook.bismuth.crystal_crushing.text": "好吧...至少不算上需要的催化剂和墨水的话。", + "book.spectrum.guidebook.bismuth.crystal_crushing.text": "好吧...至少不算上需要的添加剂和墨水的话。", "book.spectrum.guidebook.bismuth_trinkets.name": "铋晶饰品", "book.spectrum.guidebook.bismuth_trinkets.page0.text": "铋这种材料一下子就勾起了我的兴趣!它的光泽注定是成为珠宝的理想材料。凭借我如今娴熟的技艺,我竟能将其塑形,真是美不胜收。", @@ -3692,7 +3725,7 @@ "book.spectrum.guidebook.black_hole_chest.page2.text": "在黑洞箱中放置[知识宝石](entry://enchanting/knowledge_gem)就能让它吸收经验球,将经验转移到宝石中。", "book.spectrum.guidebook.black_langast.page0.text": "这里到处都是[午夜溶液](entry://general/midnight_solution)。", - "book.spectrum.guidebook.black_langast.page1.text": "这里到底发生了什么,才会让整片大地变成这片死寂的废土?肯定是一场可怕的灾难。无论造成这一切的是何物——或是何人...它的经历或许和我有些相似,只是结局要悲惨得多。\\\n\\\n在这里生长的那些*东西*——称它们为植物都是对[#](bb00bb)枯萎的灌木[#]()的侮辱——怎么看都透着一股诡异。", + "book.spectrum.guidebook.black_langast.page1.text": "这里到底发生了什么,才会让整片大地变成这片死寂的废土?想必是一场可怕的灾难。造成这一切的事物——或是某人,或许有着一段[与我相似的遭遇](entry://general/midnight_aberration)……只是结局要悲惨得多。\\\n\\\n在此地生长的那些*东西*——称它们为植物,都是对[#](bb00bb)枯萎的灌木[#]()的侮辱——没有半点生机可言。", "book.spectrum.guidebook.blackslag.page0.text": "一种常见的深色坚硬石材,构成了深域的底层地形。", "book.spectrum.guidebook.blackslag.page1.text": "[高炉](item://minecraft:blast_furnace)熔炼这种石头的速度比普通熔炉更快。", @@ -3708,8 +3741,8 @@ "book.spectrum.guidebook.block_flooder.page0.text": "以前我总像个野人一样到处跑,要么照亮洞穴,要么堵住难看的洞口。为了减少负担,我从[褪解微生物](entry://general/fading)的增殖特性中获得灵感,借此发明了方块填充器。\\\n只要把它扔进洞口、水池或者峡谷,它就会自动用方块填满——而且只用原来5%%的时间,效果居然还看得过去!", "book.spectrum.guidebook.block_flooder.page1.text": "会直接从我的物品栏里取出对应方块来填补空缺。如果没有对应方块,就会自动使用[圆石](item://minecraft:cobblestone)来代替。", - "book.spectrum.guidebook.block_placer.page0.text": "自动破坏方块,称重,分类或是存入箱子,这些都很简单。但有一件事是我之前所有机器都做不到的: 放置方块。现在这已经成为过去了。\\\n[托帕石](entry://general/shards@topaz)具有与物质的亲和力,使其能从物品栏中将方块实体化。", - "book.spectrum.guidebook.block_placer.page1.text": "它真的做到了!", + "book.spectrum.guidebook.block_placer.page0.text": "自动破坏方块,称重,分类或是存入箱子,这些都很简单。但有一件事是我之前所有机器都做不到的,放置方块。现在这个难题已经成为过去了。\\\n[托帕石](entry://general/shards@topaz)拥有亲和物质的特性,能让它从自身储物空间中生成方块。", + "book.spectrum.guidebook.block_placer.page1.text": "*它真的能做到!*", "book.spectrum.guidebook.block_variants.name": "玄武岩与方解石", "book.spectrum.guidebook.block_variants.page0.text": "还记得晶洞外层的那圈岩石吗?兴许那些保护晶洞不受外界影响的岩石也吸收了点晶洞的灵气?\\\n谁知道呢。它们看起来确实很漂亮,是很好的建筑材料。", @@ -3820,9 +3853,7 @@ "book.spectrum.guidebook.budding_onyx.page0.text": "[缟玛瑙](entry://general/onyx_shards)的制作步骤实在相当繁琐。合成还要看月相,尽管有[月相时钟](entry://equipment/crescent_clock),我也经常错过这个短暂的窗口期。\\\n如果能让缟玛瑙像其他宝石一样可以培育,岂不是能省下我大把时间?\\\n\\\n*奇怪的是,同样的方法对其他宝石似乎并不管用?*", "book.spectrum.guidebook.budding_onyx.page1.text": "最好一次性合成足量的[午夜像差](entry://general/midnight_aberration),因为这些东西在我手上衰变得很快。", - "book.spectrum.guidebook.calming.page0.text": "喝下这个[#](449900)似乎能减少怪物的生成和攻击性,[#]()效果随等级提升。大多数生物甚至能容忍我靠得更近。", - "book.spectrum.guidebook.calming.page1.text": "这东西的镇静效果似乎让我变得特别容易犯困,哈。", - "book.spectrum.guidebook.calming.page1.title": "催眠效应(易受影响)", + "book.spectrum.guidebook.calming.page0.text": "喝下这个[#](449900)似乎能减少敌对生物的生成数量和攻击性[#](),效果随等级提升。大多数生物甚至能容忍我靠得更近。", "book.spectrum.guidebook.celestial_pocketwatch.page0.text": "合成[缟玛瑙碎片](entry://general/onyx_shards)对天象的要求还是太严苛了,新月可不是天天见的。每当我掐着表等待午夜的时候,一个不小心已经超出两分钟了。\\\n\\\n是时候拿出杀手锏了: 品红色对时间的亲和力!", "book.spectrum.guidebook.celestial_pocketwatch.page1.text": "*我这主意也太妙了。*", @@ -3835,7 +3866,8 @@ "book.spectrum.guidebook.cheong.page1.text": "*说是果酱也行,说是糖浆也行...这就是 果味糖浆!*", "book.spectrum.guidebook.cinderhearth.page0.text": "特制高炉,消耗[#](e16201)橙色墨水[#]()来熔炼矿石等物品。\\\n\\\n我可以使用[升级组件](entry://magical_blocks/upgrades)进一步增强其能力。", - "book.spectrum.guidebook.cinderhearth.page1.text": "放入[知识宝石](entry://enchanting/knowledge_gem)会将熔炼获得的经验存入其中。", + "book.spectrum.guidebook.cinderhearth.knowledge_gem.title": "经验处理", + "book.spectrum.guidebook.cinderhearth.knowledge_gem.text": "放入[知识宝石](entry://enchanting/knowledge_gem)后,熔炉冶炼获得的全部经验都会存到宝石里面。", "book.spectrum.guidebook.cinderhearth.page2.text": "[升级组件](entry://magical_blocks/upgrades)必须放置在两个雕纹岩石方块上。", "book.spectrum.guidebook.cinderhearth.page3.text": "- 1个炼化炉\n- 21个磨制岩石方块\n- 6个磨制饰纹岩石方块\n- 5个玻璃类方块\n- 2个雕纹磨制岩石方块\n- 6桶熔岩\\\n\\\n*明明已经用了[#](e16201)墨水[#](),底下真的还需要[#](bb00bb)熔岩[#]()吗?*\\\n其实并不需要。只是这样看起来...酷毙了。", "book.spectrum.guidebook.cinderhearth.page4.title": "升级组件", @@ -3904,14 +3936,25 @@ "book.spectrum.guidebook.connection_node.about.text": "作为最基本的节点,连接节点本身没有主动功能。\\\n\\\n它仅作为一种低成本、不显眼的方式用来拓展网络范围。", "book.spectrum.guidebook.connection_node.recipe.text": "和所有节点一样,连接节点的范围为 12 格。", "book.spectrum.guidebook.gather_node.name": "收集节点", - "book.spectrum.guidebook.gather_node.about.text": "收集节点会主动向其他节点请求物品,并将其放入与之相连的容器中。\\\n\\\n打开[#](449900)过滤器[#]()可以指定要收集的物品。", - "book.spectrum.guidebook.gather_node.page1.text": "收集顺序:\n1. [发送节点](entry://pastel_network/sender_node)\n2. [提供节点](entry://pastel_network/provider_node)\n3. [存储节点](entry://pastel_network/storage_node)", + "book.spectrum.guidebook.gather_node.about.text": "收集节点会主动向其他节点请求物品,并将物品存入相连的容器当中。\\\n\\\n你可以在它的[#](449900)过滤器[#]()里设置需要收集的物品。\\\n\\\n收集优先级:\n1. [发送节点](entry://pastel_network/sender_node)\n2. [供给节点](entry://pastel_network/provider_node)\n3. [存储节点](entry://pastel_network/storage_node)", "book.spectrum.guidebook.provider_node.name": "提供节点", - "book.spectrum.guidebook.provider_node.page0.text": "将相连容器内的物品接入[绘彩网络](entry://pastel_network/pastel_network)。\\\n\\\n物品不会被主动推送,但可以被[收集节点](entry://pastel_network/gather_node)请求。", + "book.spectrum.guidebook.provider_node.page0.text": "让相连容器内的物品可以在[绘彩网络](entry://pastel_network/pastel_network)中被调用。\\\n\\\n它不会主动推送物品,但[收集节点](entry://pastel_network/gather_node)可以向它索取物品。", "book.spectrum.guidebook.sender_node.name": "发送节点", - "book.spectrum.guidebook.sender_node.about.text": "发送节点会主动尝试清空相连的容器。\\\n\\\n推送顺序:\n1. [收集节点](entry://pastel_network/gather_node)\n2. [存储节点](entry://pastel_network/storage_node)", + "book.spectrum.guidebook.sender_node.about.text": "发送节点会主动把相连容器里的物品全部推送出去,尽量让容器保持空的状态。\\\n\\\n推送顺序:\n1. [收集节点](entry://pastel_network/gather_node)\n2. [存储节点](entry://pastel_network/storage_node)", "book.spectrum.guidebook.storage_node.name": "存储节点", - "book.spectrum.guidebook.storage_node.about.text": "存储节点与[发送节点](entry://pastel_network/sender_node)(推送物品)和[收集节点](entry://pastel_network/gather_node)(提供物品)配合时效果最佳。\\\n\\\n其[#](449900)过滤器[#]()可指定接收与提供的物品。过滤器为空时,相连容器会作为通用储物仓库,接收所有类型物品。", + "book.spectrum.guidebook.storage_node.about.text": "存储节点搭配[发送节点](entry://pastel_network/sender_node)(会向它推送物品)和[收集节点](entry://pastel_network/gather_node)(会从它提取物品)使用时,才能发挥最大作用。\\\n\\\n借助它的[#](449900)过滤器[#](),我可以设定该节点接收和输出哪些物品。过滤器留空时,相连的容器就会变成可以存放所有物品的通用仓库。", + "book.spectrum.guidebook.gather_node.recipe.text": "需要缟玛瑙合成。", + "book.spectrum.guidebook.provider_node.recipe.text": "需要紫水晶合成。", + "book.spectrum.guidebook.sender_node.recipe.text": "需要黄水晶合成。", + "book.spectrum.guidebook.storage_node.recipe.text": "需要托帕石合成。", + "book.spectrum.guidebook.item_nodes.name": "物品传输", + "book.spectrum.guidebook.item_nodes.about.text": "我造出的这些装置已经可以自行运转作响。\\\n\\\n如果能自动为它们供给所需材料,那将会十分方便。", + "book.spectrum.guidebook.fluid_nodes.name": "流体传输", + "book.spectrum.guidebook.fluid_nodes.about.text": "每次要搬运大量液体都得抱着一大堆桶来回跑,长久下来实在让人头疼。\\\n这些方块可以帮我摆脱这份费力的工作。", + "book.spectrum.guidebook.ink_nodes.name": "墨水传输", + "book.spectrum.guidebook.ink_nodes.about.text": "墨水的性质十分特殊!\\\n这些节点不只是简单把[墨水](entry://ink/ink)从一处搬运到另一处,更像是搭建了一条通道。网络内所有装置会共享墨水。\\\n\\\n墨水会从储量充足的地方流向储量不足的地方。", + "book.spectrum.guidebook.omni_nodes.name": "全能节点", + "book.spectrum.guidebook.omni_nodes.about.text": "这类万能节点可以同时实现[物品传输](entry://pastel_network/item_nodes)、[流体传输](entry://pastel_network/fluid_nodes)以及[墨水传输](entry://pastel_network/ink_nodes)!\\\n\\\n有了其他节点的研究基础,把这些功能整合到一起并不算难事,毕竟它们底层原理本就相通。", "book.spectrum.guidebook.pastel_upgrades.name": "绘彩节点升级", "book.spectrum.guidebook.pastel_upgrades.about.text": "唉,太残酷了,实在太残酷了——我的创造竟然 *还不够完美!* 这简直有辱我之名,这绝不能容忍。\\\n\\\n想了一会儿,答案显而易见。我可以利用环绕节点的光环来强化它们(这当然也是我设计好的一部分),现在所需的只是合适的材料...", "book.spectrum.guidebook.pastel_upgrades.enhancing.title": "节点强化", @@ -3990,10 +4033,10 @@ "book.spectrum.guidebook.crystal_gardens.page0.text": "这片区域的风貌由[液态水晶](entry://general/liquid_crystal)湖和巨型[晶体结构](entry://dimension/hummingstone)共同构成。", "book.spectrum.guidebook.crystal_gardens.page1.text": "地面覆盖着一层薄薄的泥土。不算厚实,却足以让苔藓繁茂生长。\\\n\\\n与大多数生物群系不同,这里繁多的自然光源让植物得以在这里生长,其中有些我在地表世界也能见到。", - "book.spectrum.guidebook.crystallarieum.page0.text": "受到宝石晶母岩的启发,我设计了一种由墨水驱动的装置,能够自动生长出其上方的矿物资源的结晶。\\\n\\\n培育矿物资源需要满足这些条件:\n- 装入对应的液体\n- 投入一个原矿\n- 投入催化剂\n- 提供特定颜色的[墨水瓶](entry://ink/ink_flask)[#]()", + "book.spectrum.guidebook.crystallarieum.page0.text": "参考宝石晶母岩的特性,我设计了一种由墨水驱动的装置,能够将原矿块培育成闪闪发光的晶体。\\\n\\\n培育矿物资源需要满足这些条件:\n- 装入对应的流体\n- 投入一个原矿\n- 投入添加剂\n- 提供特定颜色的[墨水](entry://pastel_network/ink_nodes)", "book.spectrum.guidebook.crystallarieum.page1.text": "虽然我无论怎么努力都没法长出[宝石晶碎片](entry://general/shards)。但我很快发现,把其他各类资源放上去,它都能培育。", - "book.spectrum.guidebook.crystallarieum.page2.title": "催化剂", - "book.spectrum.guidebook.crystallarieum.page2.text": "每种催化剂对矿芽的生长有不同的影响:\\\n有的能减少墨水消耗,有的则能改变培育所需时间。", + "book.spectrum.guidebook.crystallarieum.page2.title": "添加剂", + "book.spectrum.guidebook.crystallarieum.page2.text": "每种添加剂对矿芽的生长有不同的影响:\\\n有的能减少墨水消耗,有的则能改变培育生长时间。", "book.spectrum.guidebook.crystallarieum.page3.title": "金属与晶体的区别", "book.spectrum.guidebook.crystallarieum.page3.text": "培育[#](449900)金属资源[#]()需要使用[#](bb00bb)粗铁[#]()之类的未加工材料,我可以看到[#](bb00bb)小小的铁矿芽[#]()逐渐生长。完全长大之后,就可以被安全地采集了。\\\n\\\n对于[#](449900)晶体资源[#](),可以使用现有的晶体作为种子来培育相同的副本。", "book.spectrum.guidebook.crystallarieum.page4.title": "煤", @@ -4179,9 +4222,10 @@ "book.spectrum.guidebook.failing.name": "实验#2:蚀解", "book.spectrum.guidebook.failing.page0.text": "如果说我没有被野心所驱使,那肯定是在撒谎。我能感觉到,这是我迈向改变世界的一大步!\\\n在[缟玛瑙](entry://general/onyx_shards)[#]()和[绯红碎片](entry://general/stratine)[#]()的加持下,我创造的第二种生物体显然...比上一个更活跃。\\\n**而且绝对更贪吃。\\\n非常非常贪吃。**", "book.spectrum.guidebook.failing.page1.text": "也许用我所知最坚硬的材料之一可以满足它们的食欲?", + "book.spectrum.guidebook.failing.essence_recipe.text": "这个是辣的。", "book.spectrum.guidebook.fatal_slumber.page0.text": "[#](449900)如果让效果任其持续下去会直接致死。[#]()就在我濒临死亡的那一刻,我看见了一些东西; 一片无底之海,一场无尽之梦; 微弱的光线在黑暗中闪烁——宛如一缕银线,引诱我不断深入...我深知不可跟随。", - "book.spectrum.guidebook.fatal_slumber.page1.text": "这是夜幕炼金术的杰作,潜藏着最本源的丝绒魔法。因此它会受精神强度与睡眠抗性影响。\\\n\\\n不过,只有拥有极强力量的存在,才能抵挡这片平静的水域。", + "book.spectrum.guidebook.fatal_slumber.page1.text": "这是夜幕炼金术的杰出成果,潜藏着最本源的[丝绒魔法](entry://brewing/sleep)[#]()。因此药效会受生物精神抗性影响。\\\n\\\n不过,唯有力量极为强大的存在,才能抵御这份静谧的安眠。", "book.spectrum.guidebook.first_strike.page0.text": "俗语有云:先发制人,后面忘了。\\\n\\\n随便了。\\\n顺带一提,我研发了这个名为“先发制人”的附魔。我相信这会非常有用,尤其是对付大量弱小敌人的时候。", "book.spectrum.guidebook.first_strike.page1.text": "大幅增加对满血敌人的伤害。\\\n\\\n最大等级: 2\\\n适用于近战武器。", @@ -4530,8 +4574,8 @@ "book.spectrum.guidebook.the_art_of_brewing.page1.text": "-时间: 桶内的物质需要时间慢慢酝酿。大多数饮品如果陈放得比必要时间更久,效果会变得更强烈,甚至会出现额外效果。\\\n\\\n-温度: 环境温度越高,珍贵的液体会随着时间的推移蒸发的越多。这被称为天使的那一份。", "book.spectrum.guidebook.the_art_of_brewing.page1.title": "外部影响因素", "book.spectrum.guidebook.the_art_of_brewing.page2.text": "-湿度: 空气湿度越高,水分蒸发比例会高于酒精,从而让饮品度数更高。\\\n\\\n-水份比例: 原料与水的比例需要精细平衡,但也可以大胆尝试。浓度越高,发酵速度越快,但代价是效果持续时间更短", - "book.spectrum.guidebook.the_art_of_brewing.drinking_age.title": "安全提示", - "book.spectrum.guidebook.the_art_of_brewing.drinking_age.text": "[发酵桶](entry://cuisine/titration_barrel)可以酿造含酒精的饮品。如果您已达到所在国家/地区的法定饮酒年龄,并且想要了解涉及酒精的配方,您可以按下方的按钮来解锁这些配方。\\\n如果未满年龄也无需担心——您不会错过任何核心内容。", + "book.spectrum.guidebook.the_art_of_brewing.drinking_age.title": "酒类饮品", + "book.spectrum.guidebook.the_art_of_brewing.drinking_age.text": "[发酵桶](entry://cuisine/titration_barrel)可以酿造含酒精的饮品。如果你想要体验和酒类相关的配方与效果,点击下方按钮解锁相关配方。\\\n如果你对此不感兴趣也无需担心,不会错过任何关键内容。", "book.spectrum.guidebook.the_art_of_brewing.drinking_age.button_text": "我确认", "book.spectrum.guidebook.the_art_of_brewing.drinking_age.button_text_confirmed": "已确认 ✔", @@ -4794,7 +4838,7 @@ "book.spectrum.guidebook.arcane_charges.enchanting.title": "附魔", "book.spectrum.guidebook.arcane_charges.enchanting.text": "把炸药放进[附魔台](item://minecraft:enchanting_table)里一附魔,直接强得离谱。\\\n\\\n而且啊,这些小东西一点都不挑食。我塞进去什么魔法,它们就用最夸张的方式给你炸出来。说实话,我挺佩服这种敬业精神的。", "book.spectrum.guidebook.arcane_charges.parametric_mining_device.text": "可以直接扔,也能贴墙上再引爆。\\\n\\\n默认状态下对生物无害。", - "book.spectrum.guidebook.arcane_charges.threat_conflux.text": "放下后过几秒进入待爆状态,之后只要有生物碰到就会炸。只能用[午夜残片](item://spectrum:midnight_chip)拆除。\\\n\\\n默认状态下对生物那是相当有害。", + "book.spectrum.guidebook.arcane_charges.threat_conflux.text": "放置数秒后完成充能,此后生物触碰就会引发爆炸。只能用[午夜残片](item://spectrum:midnight_chip)拆除。\\\n默认状态下对生物具备极强的杀伤能力。", "book.spectrum.guidebook.arcane_charges.enchanting2.text": "大部分附魔效果都很好理解:\n- **时运**会增加掉落物数量\n- **锋利**之类的伤害附魔\n会提高对生物的伤害\n- **抢夺**自然是影响掉落战利品\n- .....", "book.spectrum.guidebook.arcane_charges.enchanting3.text": "不过还有几种更有意思的:\n- **力量**让爆炸能破坏方块,等级越高范围越大\n- **锋利**之类的伤害附魔会让爆炸对生物造成伤害(包括我自己)\n- **火矢**会炸出火焰\n- **耐久**有概率让炸药不被消耗", @@ -5299,7 +5343,7 @@ "book.spectrum.guidebook.sleep.page1.text": "随着我对这门炼金术的了解加深,我开始感到不安;仿佛沉睡的浪潮随时会将我彻底吞没。一开始觉得多种效果同出一源很奇怪,但我没太在意。现在我不这么确定了。这些嫩芽和花蕾,还有[致命沉眠](entry://brewing/effects/fatal_slumber)及其淡淡的光痕...这一切都透着一股气息,令人不安地联想到[神性](entry://brewing/effects/divinity)。", "book.spectrum.guidebook.soporific": "催眠 (抗性)", - "book.spectrum.guidebook.sleep_resistance": "这种药水是夜幕元素炼金术的产物,依靠丝绒魔法起效。因此它会受目标的精神体质影响,对我自己而言,则会受到睡眠抗性的减免。", + "book.spectrum.guidebook.sleep_resistance": "这份药剂是元素夜幕炼金术的产物,依靠[丝绒魔法](entry://brewing/sleep)[#]()起效。因此药效会受到生物精神抗性的影响。", "book.spectrum.guidebook.slush.page0.text": "质地异常松软湿润的泥土,闻起来有蚯蚓的味道。", "book.spectrum.guidebook.slush.page1.text": "永远保持湿润且富含营养的农田。植物在其上茁壮成长的更快。", @@ -6358,31 +6402,30 @@ "subtitles.block.amethyst_block.chime": "宝石风铃", "______vanilla_additions": "新增附魔等级:", - "potion.potency.6": "VI", - "potion.potency.7": "VII", - "potion.potency.8": "VIII", - "potion.potency.9": "IX", - "potion.potency.10": "X", - "potion.potency.11": "XI", - "potion.potency.12": "XII", - "potion.potency.13": "XIII", - "potion.potency.14": "XIV", - "potion.potency.15": "XV", - "potion.potency.16": "XVI", - "potion.potency.17": "XVII", - "potion.potency.18": "XVIII", - "potion.potency.19": "XIX", - "potion.potency.20": "XX", - "potion.potency.21": "XXI", - "potion.potency.22": "XXII", - "potion.potency.23": "XXIII", - "potion.potency.24": "XXIV", - "potion.potency.25": "XXV", - "potion.potency.26": "XXVI", - "potion.potency.27": "XXVII", - "potion.potency.28": "XXVIII", - "potion.potency.29": "XXIX", - "potion.potency.30": "XXX", + "potion.potency.6": "VII", + "potion.potency.7": "VIII", + "potion.potency.8": "IX", + "potion.potency.9": "X", + "potion.potency.10": "XI", + "potion.potency.11": "XII", + "potion.potency.12": "XIII", + "potion.potency.13": "XIV", + "potion.potency.14": "XV", + "potion.potency.15": "XVI", + "potion.potency.16": "XVII", + "potion.potency.17": "XVIII", + "potion.potency.18": "XIX", + "potion.potency.19": "XX", + "potion.potency.20": "XXI", + "potion.potency.21": "XXII", + "potion.potency.22": "XXIII", + "potion.potency.23": "XXIV", + "potion.potency.24": "XXV", + "potion.potency.25": "XXVI", + "potion.potency.26": "XXVII", + "potion.potency.27": "XXVIII", + "potion.potency.28": "XXIX", + "potion.potency.29": "XXX", "______sign_text_used_in_structures": "", "signtext.spectrum.stall_to_let.1": "摊位出租", @@ -6438,7 +6481,7 @@ "book.spectrum.guidebook.mysterious_locket.page4.title": "挂坠中的秘密", "book.spectrum.guidebook.mysterious_locket.page4.text": "里面还夹着一张小纸条……它会是谁留下的呢?", - "book.spectrum.guidebook.mysterious_locket.page5.title": "无名字条", + "book.spectrum.guidebook.mysterious_locket.page5.title": "来历不明的纸条", "book.spectrum.guidebook.mysterious_locket.page5.text": "现在我已经通晓德雷顿语,背面的铭文很容易就能解读:\n\n“别傻了,阿斯忒拉斯——月亮不会发光,它只是反射太阳的光芒。”" }